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{
AE> numbersystem... When you want to create something in RIP you
AE> first need to write some calculator to translate normal numbers
AE> to RIP codes...
It's not that difficult, you know how to convert hex -> normal and
normal -> hex? Well, then you also can convert mega -> normal and normal
-> mega
little idea:
}
function word2mega(w:word):string;
const table:array[0..35] of char='0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ';
var s:string;
begin
s:='';
while w>0 do
begin
s:=table[w mod 36]+s;
w:=w div 36;
end;
while length(s)<4 do s:='0'+s;
word2mega:=s;
end;
function mega2word(s:string):word;
var w:word;
begin
w:=0;
if length(s)<5 then
while s<>'' do
begin
if s[1]>'9' then
w:=w*36+ord(s[1])-ord('A')+10
else
w:=w*36+ord(s[1])-ord('0');
delete(s,1,1);
end;
mega2word:=w;
end;
var n:word;
s:string;
begin
s:=paramstr(1);
for n:=1 to length(s) do
s[n]:=upcase(s[n]);
writeln('mega2word: ',mega2word(s));
val(s,n,n);
writeln('word2mega: ',word2mega(n));
end.
converts a meganum to a word and a word to a meganum in one program!
(Just one program so I don't have to think in which way it has to be
converted)
mega 12<cr> gives
mega2word: 38
word2mega: 0C
mega 1C<cr> gives
mega2word: 48
word2mega: 00
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